BOARD GAME

Settlers of Catan – Cities and Knights

Expand Catan with a more complex commodity market and knights to defend your cities.

Players
3–4
Time
90–150 min
Complexity
Medium
Official rules
Official rules ↗
BoardSip rules

Drinking rules

Choose a category to find a rule.

Base game

Start here

Additional rules

7 rules
01

Resources include commodities

Any base game drinking rules referring to Resources now also include commodities

Additional rules
02

The barbarians approach

Whenever the barbarian ship moves closer to the island of Catan, every 1 drinks 1 sip

Additional rules
03

A city is pillaged

Whenever one of your cities are pillaged by the barbarians, take 1 shot

Additional rules
04

Defender of Catan

Whenever you gain a Defender of Catan card, give away 1 shot

Additional rules
05

City improvements

Whenever you build the Aqueduct, Fortress and/or Trading House city improvement, give away 3 sips

Additional rules
06

Building a Metropolis

Whenever a player builds a Metropolis, all other players take a shot

Additional rules
07

Losing the Merchant

Whenever you lose control of the Merchant, take 2 sips

Additional rules

Why it works

Cities and Knights adds a few more ways to hand out sips and shots. The new rules follow barbarians, city improvements and the Merchant.

Your table, your pace.
Skip any rule you don’t want to use. Alcohol isn’t required.
BoardSip

Drinking rules for the games you already play.

Your table, your pace.
Skip any rule you don’t want to use. Alcohol isn’t required.