Pandemic
Optional Pandemic drinking rules for outbreaks, Epidemic cards and cures. Pick the ones that suit your team.
Drinking rules
Choose a category to find a rule.
Gameplay
4 rulesSpreading disease
Each time the virus is spreading (you put a disease cube on the board) everyone takes a sip of their beer/drink for each cube placed on the board.
GameplayOutbreaks and trading cards
Each time an outbreak happens everyone takes a shot. When players trade city cards, both the giver and receiver take a drink. It's a toast to collaboration and sharing crucial information.
GameplayBuilding a Research Station
Raise your glass when a Research Station is built. It's a toast to advancing medical research.
GameplayDiscovering a cure
Each time players “Discover a cure” it calls for a toast, and everyone takes a sip of their beer/drink (or maybe a glass of water). The same happens if the players eradicate a virus.
GameplayEpidemics
2 rulesDrawing an Epidemic
The player who draws the Epidemic cards takes a number of shots equal to the amount of Epidemic cards drawn during the game. The Epidemic card that the player just drew counts towards this amount.
EpidemicsThe infection rate increases
During the “increase phase” everyone takes a number of sips of their beer/drink equal to the number of the new infection rate.
EpidemicsEndgame
2 rulesThe player deck runs out
Should you lose because you can’t draw 2 cards from the player deck, each player takes a number of shots equal to the amount of cards in their hand.
EndgameRunning out of disease cubes
Should you lose because you're unable to place the number of disease cubes actually needed on the board, each player picks a color of virus, and takes a number of sips of their drink/beer equal to the amount of disease cubes on board, in the player's chosen color. Different players can’t choose the same color.
EndgameShare it with us. We may add it to the list.
Suggest a rule →Why it works
You're already sharing the pressure of outbreaks, Epidemics and finding cures. The drinking rules follow those moments, so the whole table has something to react to together.
Skip any rule you don’t want to use. Alcohol isn’t required.
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