CARD GAME

Codenames – Pictures

Play Codenames: Pictures as a drinking game with five optional rules for picture guesses, bystanders and the assassin. You’ll need the board game; choose the rules that suit your team.

Players
2–8
Time
15 min
Complexity
Light
Official rules
Official rules ↗
BoardSip rules

Drinking rules

Choose a category to find a rule.

Gameplay

4 rules
01

A correct picture

Every player on the opposing team takes a number of sips equal to the number of pictures the field operatives have guessed correctly.

Gameplay
02

An innocent bystander

If the field operatives touch (guess) an innocent bystander, the field operatives’ team takes a number of sips equal to the number of pictures guessed correctly plus the innocent bystander.

Gameplay
03

The opposing team's picture

If the field operatives touch a picture belonging to the other team, the field operatives take a number of sips equal to the number of pictures guessed correctly, including the opposing team's card, times two (x2).

Gameplay
04

The assassin

If the field operatives touch the location with the assassin, the field operatives’ team each take a shot and the game ends.

Gameplay

Endgame

1 rule
05

The losing team

The losing team finishes their drinks.

Endgame
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Why it works

Codenames: Pictures gives you plenty to talk about when your team sees something different in an image. Correct guesses, bystanders and the assassin give the drinking rules clear outcomes to follow.

Your table, your pace.
Skip any rule you don’t want to use. Alcohol isn’t required.

Try word clues in Codenames or Decrypto, or bluff your way through Skull.

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Drinking rules for the games you already play.

Your table, your pace.
Skip any rule you don’t want to use. Alcohol isn’t required.