Ticket to Ride
Build your railroad across North America to connect cities and complete tickets.
Drinking rules
Choose a category to find a rule.
Gameplay
5 rulesTaking a face-up Locomotive
Whenever you take a Locomotive from one of the five face-up cards, choose another player who has to take a shot.
GameplayDiscarding the face-up cards
Whenever the five face-up cards have to be discarded, everyone takes 5 sips.
GameplayClaiming a route
Whenever you claim a route, give away a number of sips equal to the point value of the route, distributed among the other players as you see fit.
GameplayUsing a Locomotive on a route
Whenever you claim a route by using a Locomotive, take a number of sips equal to the route length.
GameplayDrawing Destination Tickets
Whenever you use your turn to draw more Destination Ticket cards, take a shot for each Destination Ticket card you choose to keep.
GameplayEndgame
1 ruleDestination Tickets at game end
At the end of the game, give away a number of sips equal to the amount of points on your completed Destination Ticket cards minus the amount of points on the Destination Ticket cards you didn’t complete, distributed among the other players as you see fit.
EndgameWhy it works
Ticket to Ride gives you plenty of chances to take a risk. Longer routes and extra Destination Tickets can pay off, but unfinished tickets can leave you with less to hand out at the end.
Skip any rule you don’t want to use. Alcohol isn’t required.
