Terraforming Mars
Compete with rival CEOs to make Mars habitable and build your corporate empire.
Drinking rules
Choose a category to find a rule.
Gameplay
3 rulesProduction Phase
At the start of each Production Phase, add up the values of all of your Production Tracks and give away half that many sips, distributed among the other players as you see fit
GameplayRaising Oxygen
Whenever you raise the Oxygen level, give away a number of sips equal to the new oxygen percentage, distributed among the other players as you see fit
GameplayRaising Temperature
Whenever you raise the Temperature, give away 1 sips per degree increased.
GameplayTile Placement
5 rulesPlacing an Ocean
Whenever you place an ocean tile, give away 1 shot.
Tile PlacementPlacing a City
Whenever you place a City Tile, take 3 sips
Tile PlacementPlacing Greenery
Whenever you place a Greenery Tile give away 3 sips
Tile PlacementA neighboring City
Whenever another player places a City Tile next to one of your Greenery Tiles, take 4 sips for each of your Greenery tiles adjacent to that City Tile.
Tile PlacementPlacing a Special Tile
Whenever you place a Special Tile, give away 1 shot
Tile PlacementProjects, Milestones and Awards
3 rulesBuying a Standard Project
Whenever you purchase a Standard Project, drink 1 sip per MC paid divided by 4.
Projects, Milestones and AwardsClaiming a Milestone
Whenever you purchase a Milestone, drink 1 sip if you’re first, 3 if you’re second, and 5 if you’re third
Projects, Milestones and AwardsUnlocking an Award
Whenever you unlock an award, take 5 sips
Projects, Milestones and AwardsPlaying and using cards
3 rulesPlaying an event
Whenever you play an event card, everyone else takes 2 sips
Playing and using cardsGaining a pet or microbe
Whenever you gain a pet or a microbe, give away 1 sip
Playing and using cardsLosing a pet or microbe
Whenever you lose a pet or a microbe take 1 sip
Playing and using cardsResource production
2 rulesDecreasing production
Whenever you are forced to decrease any of your Production Tracks, take 1 sip per step reduced.
Resource productionIncreasing production
Whenever you increase any of your Production Tracks, give away 1 sip per step increased.
Resource productionWhy it works
Terraforming Mars gives you plenty of time to talk and plenty of ways to annoy your opponents. Building a city next to three of their Greeneries gets a little sweeter with a Cosmo.
Skip any rule you don’t want to use. Alcohol isn’t required.
