BOARD GAME

Harry Potter: Hogwarts Battle

Defend iconic locations with your friends against You-Know-Who and his cronies.

Players
2–4
Time
30–60 min
Complexity
Medium
Official rules
Official rules ↗
BoardSip rules

Drinking rules

Find each rule below.

Gameplay

7 rules
01

Choosing Harry Potter

Firstly, before starting the game, if a player chooses to play as Harry Potter, that player takes a shot because they are the chosen one

Gameplay
02

Adding Villain Control

Whenever a Villain Control Token is added to a Location, everyone takes 1 sip for each Villian Control Token now present at the Location.

Gameplay
03

Losing Health

Whenever you lose Health, take 1 sip for each Health lost.

Gameplay
04

The Villains take a Location

Whenever the Villains gain Control of a Location, everyone takes a shot.

Gameplay
05

Revealing a Villain

Whenever a Villain is revealed, everyone takes a number of sips equal to the Villain's Health.

Gameplay
06

Being stunned

Whenever you’re stunned, take 1 sip for each token and card you discard.

Gameplay
07

Saying Voldemort

Whenever anyone says Voldemort, that player takes a shot

Gameplay

Why it works

You're working together to defend Hogwarts, so setbacks affect the whole table. Villains, lost Health and lost Locations give the drinking rules clear moments to follow.

Your table, your pace.
Skip any rule you don’t want to use. Alcohol isn’t required.
BoardSip

Drinking rules for the games you already play.

Your table, your pace.
Skip any rule you don’t want to use. Alcohol isn’t required.