CARD GAME

Carcassonne

Shape the medieval landscape of France, claiming cities, monasteries and farms.

Players
2–5
Time
30–45 min
Complexity
Light
Official rules
Official rules ↗
BoardSip rules

Drinking rules

Choose a category to find a rule.

Gameplay

3 rules
01

Your last Meeple

Whenever you remove your last Meeple from your supply, take a shot.

Gameplay
02

Scoring points

Whenever you score any points, give away equally as many sips, distributed evenly among all other players.

Gameplay
03

Missing out on a Feature

If you don’t score points from a Feature containing one or more of your Meeples, drink a number of sips equal to the amount of points awarded to the player who scored the Feature.

Gameplay

Endgame

1 rule
04

Unfinished Monasteries

At the end of the game, take a shot for each of your Meeples placed as a Monk on an incomplete Monastery.

Endgame

Why it works

Carcassonne leaves room for conversation between tile placements. Scoring points, running out of Meeples and missing out on a Feature bring the rest of the table into it.

Your table, your pace.
Skip any rule you don’t want to use. Alcohol isn’t required.
BoardSip

Drinking rules for the games you already play.

Your table, your pace.
Skip any rule you don’t want to use. Alcohol isn’t required.