Azul

Designed by Michael Kiesling

Player Count:
2-4 players

Playing time:
30-45 minutes

Complexity:
Light

Official rules:
Click here

Drinking rules

General:

  • During the Factory Offer phase, take a sip each time you take a tile, for each tile of the same color.

 

  • During the Scoring phase take a sip for each minus point you get.

 

  • The first player to complete one vertical line, gives one shot to another player.

 

  • The first player to complete one horizontal line, gives one shot to another player.

 

  • At the end of the game, give one shot to a player for each vertical and horizontal line you have completed.

 

  • At the end of the game Scoring Phase, give three shots to a player for each color of which you have placed all 5 tiles on your wall.

 

Why it’s a good drinking game:

Azul is perfect for a drinking game because it’s simple, chill, and just competitive enough to make things interesting. The game is all about picking the coolest tiles and trying to outsmart your buddies, which can lead to some hilarious moments, especially with a drink in hand. Plus, there’s nothing like the sweet victory of slamming down that perfect tile and watching your friends take a sip. It’s got that laid-back vibe where you can chat, sip on some Portuguese wine, and enjoy the pretty patterns you’re making, all while getting a little tipsy. So, it’s great for a casual night in with friends who like a bit of strategy with their drinks.

Portuguese wine

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