7 Wonders
Draft cards to develop your ancient civilization and build its Wonder of the World
Drinking rules
Find each rule below.
Gameplay
4 rulesCompleting a Wonder stage
Whenever you complete a stage of your Wonder, everyone else drinks 2 sips for each completed stage of your Wonder.
GameplayReceiving a Defeat token
Whenever you receive a Defeat token, take a shot.
GameplayGaining a Victory token
Whenever you gain a Victory token, give away a number of sips equal to the Victory Point value of the token, distributed among the other players as you see fit.
GameplayBuying a Resource
Whenever you buy a Resource from a neighboring city, take a number of sips equal to the amount of coins paid plus one.
GameplayWhy it works
Resource trades and military conflicts let you influence what your neighbours drink. You can exploit a weak army or make sure you have resources worth buying.
Skip any rule you don’t want to use. Alcohol isn’t required.
